CotPL Interview With John Burkitt


As we know, TLKnet never posts a FanFic without the authors permission, and John Burkitt kindly agreed to do this interview via email as he granted TLKnet permission to post CotPL. On 09 October 1999 his replies to the questions that TLKnet had asked dropped into my inbox.

When you started writing CotPL did you realise that it would grow into such a large project, or did you originaly deicde to do a four part tale and end it at that? Also, was it the idea at the start to overlap the chapters, or was that a "spur of the moment" decision?

Actually the Chronicles started with a short story that looked into how Taka got his scar from a badger. A few others came afterward, including a couple that did not make it in as "canon" when Chronicles of the Pridelands was compiled as a story. The name was chosen to honor C. S. Lewis' "Chronicles of Narnia," the most well known story of which is "The lion, the witch and the wardrobe." A must-read.

When you re-wrote CotPL to fix the continuity errors, did you re-write all the parts, or just the first one?

Your age is showing. The current rewrite is the fourth revision. This is a combination of the "four biggies." Doing it as one story was a thought I had over six months ago.

How did you both meet, and had you worked on other projects together before CotPL?

Dave Morris, a.k.a. "Unca Hawdy," was one of my biggest early fans when the original Chronicles were written. I wrote The Legacy of Ahadi first, he liked it and said so very strongly in a series of emails, and we got into discussions of some of the beliefs and customs in the story. Answering his questions in a series of personal emails, I realized they were the core of a good second story. Very truly I can say that The Spirit Quest was written for Dave, then shared with others. He helped me revise The Legacy of Ahadi, the first time his name appeared as co-author with me, and I decided to give him a substantially bigger role to create new materials in TSQ. By the time we got to Shadow of the Makei, he was really cooking. SOTM is a very dark, melodramatic story that exploited his emotional writing style. We both set out to "out evil" each other. Actually the results were a little TOO evil, giving the impression that a hyena couldn't let a fart without the intervention of the spirit world. We toned down those passages that made it into Chronicles II. Under the Acacias, the last of the "solid four," was something we wrote to explore the character of Uzuri, our all time favorite lioness (sorry, Nala!) and it had warmth and heart that came from very genuine feelings.

What inspired you both to write CotPL, and did you ever think "It's never going to get finished!" while you wrote it?

Sharing my innermost thoughts on literature and friendship with Dave kept me going and inspired many of the events in the work. Some of the themes in the work, especially some of the darker themes, came from life. Gurmekh's death was patterned after a fight to the death between a baboon mother protecting her offspring and a leopard. Beesa's death, one of the darkest passages I ever wrote, was inspired by a tragedy that hit me--one I'm not willing to answer questions about. As for the mass of work involved, even now as I look at Chronicles II I still ask myself, "Is it ever going to get finished?"

Are you proud that CotPL is possibly THE best (and well known) Lion King related FF on the internet? And what are your views on people who are wanting to try animating sections of it?

I'm proud of Chronicles because there is a lot of love and hard work in it, because it's a dream I shared with another human being that means a lot to me, and because it enhanced my appreciation of the original Lion King. To the people trying to animate sections of it...well...I'm both flattered and dismayed. It's a lot harder to animate than you think, and a lot easier to run afoul of the law than you think. Some time I would like to record some of the dialog on an audio CD for my friends.

Did you cry at all while making CotPL, and do you cry now when you read it?

Are you kidding? Could you imagine having the nerve to write stuff like that with a straight face? When Uzuri died, she became incontinent, wetting on herself. That is how my father died. Most people when they die don't look like they are falling asleep. And yet when these horrible things happen to them the love and grief makes prevents you from being too shocked at what you see. All my death scenes juxtapose brutal details with the beauty of undying love, because that's what death is all about. I also cried at the end of The Spirit Quest when Uzuri told Rafiki she loved him. Ironically, I did not cry when Rafiki lost his wife and daughter. Such was Uzuri's hold over me that I tortured myself to write anything sad about her.

When the last word was typed and the final version (before the re-write) compleated, did you utter the immortal words "Never again!"?

More times than you know.

Out of all the characters on CotPL, who did you enjoy writing about the most, and who came up with his/her character? And who thought of the names for all the non-Disney characters?

By now it's no surprise that I am Rafiki and Uzuri is the one I love. Togo is an African nation and Kombi was the name of a short-lived multi-purpose vehicle by Volkswagen. The other names are by and large genuine African names or place names used as personal names. I was the first to call Mufasa "Muffy" and used to delight at calling someone who takes themselves so seriously by that pet name. I also was the first to call the stone jut on Pride Rock the promontory. Promontory means a walkway, and it's a term often used in architecture to describe such spectacular scenic avenues. In official Disney parlance, the entire huge stone lump is Pride Rock, and that's the way I call it too. The big rock that goes straight up I call "Mano's Rock" because at times the lightning strikes the top of the stone and at certain times of the year the clouds hide the top of it from view.

Is there any part of CotPL that you regret making or wish that you had done differently?

OH YES THERE IS!! I put an enormous amount of work into a follow-up story called "The Promise" and made the mistake of giving away the "surprise" ending at the very beginning. There were a lot of really wonderful moments in that story, but in everyone's mind it was all garbage because I destroyed the suspense the other 95 percent of the work was designed to create. I could just kick myself!

What projects have you both worked on since CotPL? (Apart from CotPL II) And was there life AFTER CotPL? Also, is there anything that you would like to plug, if so do it now!

OK, that gets very iffy. The Spotted Lion and Yaguara were life after COTPL for sure. But yes, Dave worked a bit with Mirco Zacher on Homecoming, then I helped Mirco finish it. The sequel to that story The Long Path was between Mirco and I. There is a possible story called "The Three Peaks," which is about Cougars. If Dave and I ever get around to writing it, that is. As it is, after Chronicles II is done and I figure out how to finish The Distant Shadows with Mirco (finale of the Homecoming trilogy), that's it for me with Lion King stories. I want to stop while I'm ahead. And there are stories in a totally different area that Dave and I would like to write--furry stuff and fantasy. I get into seriously heavy nature poetry and the like...maybe it's time I gave some of my fans something different to read--something fresh.

Final question. Rumors are that CotPL II is an almost total re-write of CotPL and will blow CotPL away! Can you confirm this rumor? Also, can you give any other details away yet (like length, format (Word, text, Rich text, etc..), estimated release date, etc...)?

Word 2000 (other versions will be available including PDF). It's 306 pages long of fine print single spaced text. Why leave any trees standing?? . The story starts with the birth of Ahadi and everything is totally new till the birth of Mufasa and Taka. Then about a third of it is new till you get to about the middle of what was the Chronicles. A vast amount of new Zira and Kovu stuff appears. Writing for her was a hoot!

Thank you very much John. And that, folks, is the end of the interview!