Basic Battling

 

In battling, you can either battling by Auto-Hit, or not.

(see auto-hit section for details)

 

Not fighting by Auto-Hit is the longer form of battling.

Example:

 

*Wolfy leapt at Jellybean's flank*

*Jellybean dodged, and lunged at Wolfy's muzzle*

*Wolfy felt Jellybean's teeth against her muzzle, drawing a bit of blood.  She then snapped at Jellybean's eye*

*Jellybean threw his head up to dodge Wolfy's attack*

*Taking the advantage, Wolfy snapped at Jellybean's throat*

*Jellybean whimpered in pain as blood trickled out of the wound Wolfy had created*

 

It is mainly up to the person who plays the character whether the attack misses or not, and the extent of the damage.  Dodging every attack would be power-play, and preventing any damage at all would be god-play.

 

 

 

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