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Basic Battling
In battling, you can either battling by Auto-Hit, or not. (see auto-hit section for details)
Not fighting by Auto-Hit is the longer form of battling. Example:
*Wolfy leapt at Jellybean's flank* *Jellybean dodged, and lunged at Wolfy's muzzle* *Wolfy felt Jellybean's teeth against her muzzle, drawing a bit of blood. She then snapped at Jellybean's eye* *Jellybean threw his head up to dodge Wolfy's attack* *Taking the advantage, Wolfy snapped at Jellybean's throat* *Jellybean whimpered in pain as blood trickled out of the wound Wolfy had created*
It is mainly up to the person who plays the character whether the attack misses or not, and the extent of the damage. Dodging every attack would be power-play, and preventing any damage at all would be god-play.
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