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Packs
Pack Rules
To take over a pack you must challenge the alpha. If you ask
for a challenge and no new posts are made for at least
fourteen days then you can take the pack as your own.
Only ONE pack per player,
you cannot claim more than one under different characters.
Mythicals cannot own packs.
The person who claims a pack is the only one who is able to
defend it in the situation of a fight.
If a pack Alpha is unable to get on for ten days due to real
life issues or unable to get online, they can post in their
pack saying so, and will not be challenged during that
time.
A character that owns or is in a gang
cannot own or be in a pack too.
Packs hunt, battle and train together and if one member is
ill the others will take care of them. If you are not part
of a pack you will live life as a lone which is hard. Once
accepted by an alpha into a pack your character can gain one
uncommon blessing of your choice. However, with this an
alpha can also banish a creature from their pack lands,
forcing them back to be a lone wolf again. Any inactive
creatures in a pack will be thrown out. Please be active in
your pack! If you only join a pack in order to get a free
blessing it is likely you could have the blessing taken off
you! If you stay active as a pack you are likely to win
more valuable prizes...
Kuna Pack
Wind Gale Pack
Coral Flower Pack
Earth Pack
Water Pack
Ice Pack |